UE5 PROJECT VERSION: Due to issues with physic constraints in UE5.0 we have to wait for UE5.1 to release the project since constraints will be fixed in the next engine version. More info here: https://issues.unrealengine.com/issue/UE-148444
This template features:
- A fully driveable forklift truck that is using physics constraints and static meshes instead of skeletal meshes and animations. All is handled by a Blueprint that can be customized by changing body parts, sounds, etc. to build other forklift trucks if you want. Forklift is 8k triangles 13k vertices total so, it's low poly. The driver is animated and also controls are realistic. Wheels have a differential and the truck can really lift things with different behavior according to the weight lifted.
- A Blueprint for creating high or low poly industrial racks just by entering some data inside the construction script. The system is based in instanced static meshes to allow creating large warehouses. The industrial rack has a low poly version 2k triangles for the columns and a realistic high poly version 50k triangles.
- A blueprint for randomizing goods inside a warehouse and to avoid having many objects simulating physics