Physic based ATV (not rigged) with racing ai (no nav mesh needed), track creator, lap times, ragdoll, driver collision
This template features a physic constraints based All Terrain Vehicle (ATV) made with static meshes and animated using timers inside the pawn Blueprint.
Number Of Static Meshes: 34 total from the ATV body that is 87k Triangles with 4 lods, wheels that are 16k triangles each one with 3 lods
Number of Blueprints: 8
Input: Gamepad, Keyboard, Mouse
Network Replicated: No
Supported Development Platforms: Win 64
Supported Target Build Platforms: Win 64