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Perk System

Whippy Games - Blueprints - Oct 17, 2022

Plug and play perk system using an actor component that can be added to add to any character you want to have perks/abilities! Icons and Widget system included!

  • Supported Platforms
  • Supported Engine Versions
    4.23 - 4.27, 5.0 - 5.4
  • Download Type
    Asset Pack
    This product contains an assortment of Unreal Engine assets which can be imported into a pre-existing project of your choice.

Trailer

Documentation Tutorial Videos

Discord Link (Join For Questions, Help, and Support)


Check Out My Other Products that work great with this product:

Soul Box

Multiplayer Zombie Survival Template

Power System

Traps Pack


This perk system is meant to save you time and headaches. The perk system can be added to any character in a just a few easy clicks. You simply add the "Perk Component" and "Perk Interface" to your character, then begin customizing the "Update Perk Event" to do whatever logic you want done for your perks.

The Perks are all saved into a data table where you can easily add your own perk names and perk icons.

The perk system works as a standalone system but is also perfect in my other product the "Multiplayer Zombie Survival Template"

I've included the following example perks with icons and some example logic:

  • Health Perk
  • Speed Boost Perk
  • Fast Revive Perk
  • Faster Shooting Weapon Perk
  • Faster Reload Perk
  • Extra Weapon Perk

(NOTE: The actual Perk Ability logic contained in the Demo Character is for demonstration. There are no fully fleshed out revive or shooting systems in this product. The individual perk logic is meant for an example or for use in my other product the "Multiplayer Zombie Survival Template")

Technical Details

Features:

  • Access to Documentation with step by step video tutorials
  • Discord Support with an active community of 400+ people
  • Easily scalable for as many perks as you need
  •  Simple few click installation
  •  Give/Remove Random Perk powerups with particle FX included
  • Events for:
  • giving a single perk
  • removing a single perk
  • giving a random perk
  • removing a random perk
  • giving all perks
  • removing all perks
  • remove all perks but one

Number of Blueprints: 5 without example blueprints, (8 with example content)

Network Replicated: Yes

Supported Development Platforms:

Windows: Yes