Convert PCG output to Foliage Instances for use with Foliage Editor Mode
Link to YouTube coming here. Join my brand new discord here.
Convert your PCG graphs to Foliage for full control of your foliage and final touches on your World.
Additionally there is a limited save/load to restore the most recently saved state of the Foliage, which I am planning to expand on in future.
Number of Blueprints:3
Number of C++ Classes:4
PCG Graphs: 5
World Partition is not currently supported.
Supported Development Platforms: Windows
Supported Target Build Platforms: Windows
Documentation: https://procgen-labs.gitbook.io/procgen-labs-docs
Example Project: TBA
Important/Additional Notes: