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OWO integration : Haptic gaming vest

OWOGame - Dec 21, 2020
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OWO is a system capable of transmitting sensations in real time to a gamer in relation to the actions and responses that happen in a video game.

  • Supported Platforms
  • Supported Engine Versions
    4.26
  • Download Type
    Engine Plugin
    This product contains a code plugin, complete with pre-built binaries and all its source code that integrates with Unreal Engine, which can be installed to an engine version of your choice then enabled on a per-project basis.

OWO is the first company in the world to create and patent a haptic vest with which you can feel, physically, every action that happens in a video game. Much more than vibration, OWO uses a patented algorithm of sensations with which the game crosses the screen to reach the skin of the gamer.


OWO is compatible with all build platforms and can be played in all devices, the implementation is very easy to make and the connection is stablished via TCP to our application, with which the player will your sensations in real time.


Check a tutorial here: https://youtu.be/cJ33q4jtLw4

Contact us: https://owogame.com/

Technical Details

Features:

  • Implement sensations in your existing games in an easy way!
  • Easy Connection via TCP to the OWO application.

Code Modules:

  •  UTCPClient : Stablish the connection with the OWO app.
  •  Hangar Demo: A demo project to view how to implement OWO.

Number of Blueprints: 1

Number of C++ Classes: 0

Network Replicated: Yes

Supported Development Platforms: OWO is compatible with all platforms.

Supported Target Build Platforms: OWO is compatible with all build platforms.

Documentation: https://docs.google.com/document/d/1rHBzJQYv_fEh9GbQXCBi_VuXqZgtyb7hnN9CGvCzGYc/edit?usp=sharing