Orc 03

Novozhilov 3D - Characters - Feb 14, 2022
Not Yet Rated

Low poly Modular Orc Warrior. Rigged with Epic Skeleton with openable jaw

  • Supported Platforms
  • Supported Engine Versions
    4.19 - 4.27, 5.0 - 5.4
  • Download Type
    Asset Pack
    This product contains an assortment of Unreal Engine assets which can be imported into a pre-existing project of your choice.

VIDEO PREVIEW: https://www.youtube.com/watch?v=guqnsoKUT1s


Other Orcs:

Orc_01 - https://www.unrealengine.com/marketplace/en-US/product/orc-01-01

Orc 02 - https://www.unrealengine.com/marketplace/en-US/product/orc-02-01

Orc 04 - https://www.unrealengine.com/marketplace/en-US/product/orc-04-01

Orc 05 - https://www.unrealengine.com/marketplace/en-US/product/orc-05-01

Orc 06 - https://www.unrealengine.com/marketplace/en-US/product/orc-06-01

Orc 07 - https://www.unrealengine.com/marketplace/en-US/product/orc-07-01

Orc 08 - https://www.unrealengine.com/marketplace/en-US/product/orc-08-01


Orcs Pack - https://www.unrealengine.com/marketplace/en-US/product/orcs-pack-01


Full Orc: tris 31 746, verts 19 598

Sword: tris 1 666, verts 1 120

Rigged with Epic Skeleton

Rigged with Epic Skeleton. Additional bones that are added to Epic Skeleton: u_Jaw

The jaw is rigged so you can open his mouth.

PBR Textures Metall/Roughness

4K Textures - Body, Armor

2K Textures - Sword

Textures - normal, metallic, roughness, albedo, AO, opacity

3 Texture sets - Body, Armor, Sword

Body has 8 Color Variations

Body has 7 Body Warpaints and 7 Face Warpaints

You can change the color of every part separately.

Rigged with Epic skeleton, no retargeting, 100% compatible with UE4 Mannequin Skeleton. Material Instances with color change. Separated Skeletal Meshes for all parts, you can easily add or remove any part of the armor.


If you have any problems, please contact me [email protected]

Technical Details

Features: (Please include a full, comprehensive list of the features of the product)

  •  Material Instance to change color
  •  Rigged with Epic Skeleton (no retarget needed, rigged with UE4 Mannequin Skeleton)
  • The jaw can be opened with the additional jaw bone
  • The model is modular, all meshes are separated and you can mix everything to get new outfits
  • 7 Body Warpaints and 7 Face Warpaints
  •  Roughness of Warpaints and Metal Armor can be changed in Material Instances


Rigged: (Yes)

Rigged to Epic skeleton: (Yes)

If rigged to the Epic skeleton, IK bones are included: (Yes)

Animated: (No)

Number of Animations: 7 default demo animations

Number of characters: 1

Vertex counts of characters: Orc - 19 598, Sword - 1 120

Number of Materials and Material Instances: 20

Number of Textures: 50

Texture Resolutions: Body, Armor - 4096x4096, Sword - 2048x2048

Supported Development Platforms:

Windows: (Yes)

Mac: (Yes)

Documentation: No