A complete orbit camera system: focus on click or on the object, pan, rotation, and zoom. One or multiple cameras. Highly customizable.
This orbit camera system is highly customizable. Focus on the click point (or touch point), the object's center, or its pivot. Rotate the camera, move it (pan), and apply zoom (by distance, focal length, or using the classic dolly effect) or DOF. You can limit rotation and pan movements, adjusting each speed individually. Use one or more cameras. The asset includes a screenshot function (without UI) and an album to view the taken screenshots. It also features a debug menu for real-time configuration changes.
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Windows executable demo | WebGL browser demo
Documentation (video playlist) | Documentation (written)
*The Orbit Camera is a pawn blueprint. That means you'll need to possess it in order to use.
*The wraith model is not included, but you can find it for free here on the marketplace at this link.
Features:
Number of Blueprints:
Mouse/Keyboard Input: Left, middle and right mouse buttons (R to reset camera offset, P to take screenshot, G to open album). Touch inputs and support included. The inputs are also shown in the bottom right corner in the debug menu.
Touch input (see documentation to enable): Using a two-finger pinch motion, you can zoom in and out. With two taps on the screen, you can focus on an object or a point (depending on the orbit mode you've selected). You can rotate either by swiping a finger on the screen or using the right analog stick. Finally, you can move the camera (pan) using the left analog stick.
Supported Development Platforms: This asset has been tested on the Windows platform and on an Android device. However, there are no specificities that would prevent it from functioning on other platforms, such as Mac or IOS.