Preview:
youtu.be/8XloKUWO-tIBuild Demo:
jonathan-belot.com/Files/FullOptionMenuKit.rar(Don't forget to download the example project that contain the BPs)
New for 4.13 and 4.14 : Edit your settings and get the BPs directly in the Editor !
The Options Menu Kit is working with a created plugin which expose needed c++ function for the input system, sound system and config files. You can use this nodes for every purposes on your project. This kit include a main Blueprint Widget where all the settings are displayed. Theses settings are :
- Custom Settings which is just a canvas panel created to allow you to add your own settings.
- Scalability which regroup every scalability customization which are applied on start and saved.
- Rebinding allowing you to modify existing inputs and dynamically integrate a gamepad with no coding.
- Sound allowing you to customize sound class volumes which are saved in GameUserSettings.ini and applied on start.