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Options Constructor

T-Games - Apr 16, 2018

Options Constructor is the set of widget blueprints and single actor component which will help you add desired settings to your game.

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  • Supported Platforms
  • Supported Engine Versions
    4.18 - 4.27
  • Download Type
    Asset Pack
    This product contains an assortment of Unreal Engine assets which can be imported into a pre-existing project of your choice.

The idea behind Options Constructor is to make settings windows modular and customizabable. You aren't forced to use whole premade settings window, instead you can drag&drop only these parts you need.

All widget parts used to construct your own settings window can be easily customized. Just make a copy of the desired widget and change its visual part and it is ready!


  • game-ready options system
  • fully blueprinted
  • single manager component
  • premade widgets
  • keymapping system
  • automatically saved and loaded
  • stored locally
  • demo widget with many options implemented

Available widgets:

  • checkbox (boolean-based)
  • combobox (string-based)
  • cyclebox (string-based)
  • slider (float-based)
  • keymapping widget

Documentation: LINK

Demo video: LINK

Forum thread: LINK

Discord: LINK

Technical Details

Number of Blueprints::

  • 4 blueprints (+2 demo blueprints)
  • 6 widget blueprints (+1 demo blueprint)
  • several enums, structures and data tables
  • 6 sound classes

Input: Mouse

Supported Development Platforms: All

Supported Target Build Platforms: All.