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Ogre Warrior and Simple Ogre 2in1

Amon 3d Art - Sep 13, 2021
Not Yet Rated

Rigged game ready Ogre with Epic Skeleton, 6 animations, 2 models, 4 textures pack and more

  • Supported Platforms
  • Supported Engine Versions
    4.27
  • Download Type
    Complete Project
    This product contains a full Unreal Engine project folder, complete with Config files, Content files and .uproject file, which can be used as a template to create a new project.

Professional 3d model of ogre with 4 skin packs included interchangeable between the 2 models. The model is rigged with the epic skeleton so you can include all your animations in a flash. Also included are 6 animations and test blueprints to test everything. The model also has a morph target for eye management, a couple of blueprints nodes animate this morph target randomly when you play. There is CUE random sound for footsteps and jump/attack animation.


See here the presentation:

Ogre Presentation


Installation note:

In your project settings you have to check "Enable virtual texture support" because the model use UDIM textures. You need to migrate the coloured folders in your project Content folder( default: "C:\Users\xxx\Documents\Unreal Projects\ProjectXXX\Content\") and you can use every 4 skin pack for both the models.

Technical Details

Features:

  •  2 Ready to use Models
  • UDIM Textures
  •  4 skin pack
  •  6 animation included
  • Morph target for the eyes
  • Simple level test with blueprints for presentation
  • Clothing profile for clothes dynamics.
  • Sounds CUE for footsteps and attack animation included

Rigged: Yes

Rigged to Epic skeleton: Yes

The following extra bones is for facial animation:

c_ear_01_l, c_ear_02_l, c_ear_01_r, c_ear_02_r, c_eye_l, c_eye_offset_l, c_eye_offset_r, c_eye_r, c_eyebrow_full_l, c_eyebrow_01_end_l, c_eyebrow_01_l, c_eyebrow_02_l, c_eyebrow_03_l, c_eyebrow_full_r, c_eyebrow_01_end_r, c_eyebrow_01_r, c_eyebrow_02_r, c_eyebrow_03_r, c_jawbone_x, c_lips_smile_l, c_lips_smile_r, eyelid_bot_l, eyelid_bot_r

eyelid_top_l, eyelid_top_r

Animated: Yes

Number of Animations: 6/8

Animation Type: In-place

Number of characters: 2

Vertex counts of characters:

Ogre_01= 19.936

Ogre_02=16.760

Tris Count of characters:

Ogre_01= 32.484

Ogre_02= 27.558

Number of Materials and Material Instances:

6 materials for each skin pack with subsurface profile for skin

Number of Textures:

3 UDIM Textures for each skin pack (Base Color, OcclusionMetallicRoughness, Normal Map)

1 texture mask for clothes

Texture Resolutions:

Every UDIM skin pack is composed by:

1001 2048x2048 Body

1002 2048x2048 Head

1003 2048x2048 Linbs

1004 512x512 Mouth

1011 2048x2048 Clothes/Belt

1012 512x512 Eyes

1013 2048x2048 Accessories 1

1014 2048x2048 Accessories 2

Supported Development Platforms:

Windows: Yes

Contact me for any question or problem, I will update the files with corrections as soon as possible.