The Spring Creator sale ends 4/18 at 9:59 AM EDT!

Nuitrack - Real-time body tracking

nuitrack - Code Plugins - Feb 19, 2024

Nuitrack - real-time body tracking for Unreal Engine 5. It could be used without writing any code, simply connecting Nodes in Blueprints

  • Supported Platforms
  • Supported Engine Versions
    5.2 - 5.3
  • Download Type
    Engine Plugin
    This product contains a code plugin, complete with pre-built binaries and all its source code that integrates with Unreal Engine, which can be installed to an engine version of your choice then enabled on a per-project basis.

Nuitrack - real-time body tracking for Unreal Engine 5. It could be used without writing any code, simply connecting Nodes in Blueprints 

It’s perfect for developing games, fitness apps and other interactive projects with body tracking.

Get started with examples showing different Nuitrack capabilities:

  • SkeletonJoints - check what the camera sees and how the skeleton joints are tracked
  • AvatarMannequin - animate a game character using Nuitrack skeleton 
  • FittingRoom - how to create a virtual fitting room 
  • GesturesDemo - demonstrates how the gesture recognition works 
  • HandTracker - how to use hand tracking to interact with the UI 

If you’re interested in Skeleton Tracking with Orbbec, Intel RealSense or Microsoft Xbox Kinect sensors (v1, v2, Azure), you’re welcome to try

Technical Details


  • Real-time body tracking
  • Samples

Code Modules:

  •  NuitrackModule

Number of Blueprints: 10

Number of C++ Classes: 62

Network Replicated: No

Supported Development Platforms: Windows

Supported Target Build Platforms: Windows


Important/Additional Notes:

How to start:

List of Supported Depth Sensors: