Flipbook Player with Niagara extension. Map baked simulation data on Meshes, UI and Particle Arrays. Use velocity and flow maps for advection. Learn from examples.
Welcome to NinjaPlayer 1.0: a generic flipbook processor mapping baked simulation data
on Meshes, UI, Particles and Niagara Particle Arrays.
For baking fluid simulation to flipbooks inside Unreal, see: NinjaTools
NinjaPlayer is included to NinjaTools. This is a standalone release.