Separates input handling code from Controllers, Pawns and Characters. Provides multiple reusable Handlers for Enhanced Input Actions. Fully integrated with the Gameplay Ability System (GAS).
The Ninja Input plugin further simplifies handling player input, for projects that are using Epic's Enhanced Input plugin.
It provides many Input Handlers right away, which can be connected to Input Actions to do common tasks such as move, look, jump or crouch. It's fully integrated with the Gameplay Ability System, providing Input Handlers for all common GAS-related activation/cancellation logic. You can also easily create new handlers for anything you need!
The Ninja Input also gives you a simple yet powerful (and extensible) Animation-Based Input Buffer that allows handlers to be cached and triggered later.
Please check the Features list, for more details!
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