This Plugin loads .pak files into your Project
Pakfile Loader is a plugin that can be used in Blueprints and C++. Due to how Unreal Engine works .pak files are only intended to be loaded in packaged (shipping) builds and not in editor builds.
Most important Features:
Code Modules:
Supported Development Platforms:
Windows 10/11 (64bit / 32bit)
Supported Target Build Platforms:
Windows 10/11 (64bit / 32bit)
Documentation:
Link: https://drive.google.com/file/d/1w8DTwUaxZ-MVs8qbwZzDHXqvKQRvYTSL/view?usp=drive_link
Youtube: https://youtube.com/@nextgenerationgames1308?si=u-6g085U-iaQqsv3
IMPORTANT
For more Details, please visit our Youtube Channel! There you will find (in the Future) Tutorials about how this Plugin actually works!
When using Unreal Engine 5 make sure that “Use Io Store” setting is disabled in your project settings.
Changelog / Future Updates
10.2.2024 - Release
26.2.2024 - Realease for UE5.2 + Plugin usage has been simplified
??.??.2024 - Update V1.1: implementation for UE5.4 and Function for reading Blueprints from a .pak File