NetShield is an easy to use library that let's you use SSL/TLS, TCP sockets, AES, SHA and BASE64 using Blueprints!
NetShield is an easy to use library that let's you use SSL/TLS, TCP, AES, SHA and BASE64 using Blueprints!
NetShield allows you to easily connect to a secure SSLv3 or TLS server by using 1 node. Once you've established your connection, you can use the send and receive nodes to send data & the close node to close the connection to your server. No more worrying about bytes, malloc and all those things! It's handled completely transparently.
Don't want secured sockets? NetShield allows you to communicate over TCP using the same method as SSL/TLS uses. Simply uncheck a box and your ready to go!
Not interesting in the low-level socket stuff? NetShield offers a managed interface with callbacks & requests that allows you to effortlessly implement the system in Unreal Engine. The managed interface both both SSL/TLS and unsecured TCP!
Want to do some client-side encryption? AES is probably your best bet. Easily transfer your string to bytes, and use AES-128 and AES-256 to encrypt your data.
Want to hash something like a password client-side? Use the industry standard SHA algorithms. NetShield supports SHA-1, SHA-256 and SHA-512!
Got something that you want to represent in base64? NetShield supports base64 encoding and decoding by simply using a single node.
List of Features:
Network Replicated: No
Supported Development & Target Build Platforms: Windows
Documentation Included: Yes, https://docs.google.com/document/d/17lEAGL-sZmO5JXJU7_tqBOMr0_EtOeAe4RVjclNX2BA/edit?usp=sharing
Example Project: (4.16+) https://drive.google.com/file/d/0B7L9FvQwn5qNZjUzVkYyanV3SFU/view?usp=sharing
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