MW Landscape Material

MAWI United - Environments - Feb 6, 2020
3.8 out of 5 stars(30 ratings)
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MW MATERIAL: Powerful landscape material with customizable layers, procedural foliage and 4 example biomes.

  • Supported Platforms
  • Supported Engine Versions
    4.27, 5.0 - 5.2
  • Download Type
    Asset Pack
    This product contains an assortment of Unreal Engine assets which can be imported into a pre-existing project of your choice.

Documentation: Online Documentation

For support please join our: Discord Channel


MW Landscape Material

A powerful landscape material setup with 8 custom layers, use Quixel Megascan textures and 3d foliage. Add more layers easily. Each layer got separate control for UV tiling, color correction, procedural cliff function, distance blending, variation detailing and much more. Five photoscanned ground materials. Four example landscape biomes, Procedural foliage controls per layer for rocks, grass and custom types. Included also a background mountain to create large vistas. The material is modular and highly tweakable, just plugin your textures and go! Need more foliage and functions, get any of our other packs.

FEATURES [1.9.2]:
  • Powerful landscape material
  • 8 preset paintable landscape layers
  • Procedural foliage placement per layer
  • Procedural cliff material
  • Paintable procedural water puddles
  • PDO shadow function
  • Distance blending controls
  • 5 free photoscanned ground textures
  • Background mountain mesh
  • 4sqkm example landscapes (4 biomes)

ASSET LIST [1.9.2]:
  • Landscapes: 1
  • Landscape biomes: 4
  • Background Mountains: 1
  • Rocks: 4
  • Grass: 4
  • Ground Materials: 6
  • Cloud Materials: 3
  • Material Functions: 18

Technical Details

  • This product uses the new UE5 features Nanite and Lumen by default.

!! Make sure to download our DefaultEngine.INI: MWLM Default Settings (UE5.2) (PC)

  • V1.9.2 is available in UE5 versions 5.20 and above
  • V1.9.1 is available in UE5 versions 5.10
  • V1.9.0 is available in UE5 versions 5.00
  • V1.6.0 is available in UE4 versions 4.27

Full change log is available in our Discord Channel.

Physically-Based Rendering: Yes

Texture Size: The majority of assets use 4096x4096 base color, normal, and utility textures

Collision: n/a (Landscape)

Vertex Count: n/a (Landscape)

LODs: n/a (Landscape)

Number of Meshes: 11

Number of Materials and Material Instances: 50

Number of Textures: 41

Platforms Tested: PC