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MUTK Settings

Mitsunagi Studio - Code Plugins - Apr 22, 2019
Not Yet Rated

A library that builds a data driven type in-game setting screen by Mitsunagi Studio's Utility Tool kits(MUTK)

  • Supported Platforms
  • Supported Engine Versions
    4.21 - 4.27, 5.0 - 5.2
  • Download Type
    Engine Plugin
    This product contains a code plugin, complete with pre-built binaries and all its source code that integrates with Unreal Engine, which can be installed to an engine version of your choice then enabled on a per-project basis.

This plug-in helps to create the setting screen in the game and can be easily made. In addition to simple list format, you can also create 2 pane, 3 pane type setting screen. In addition to the system setting screen, you can also prepare multiple setting screens. For example, matching settings and character customization screens.

The following features are currently supported:

  • Can build 3 types of setting screen layouts of list format, 2 pane format and 3 pane format
  • General configuration widget, easy to extend configuration by providing configuration data assets

This plug-in is one of the byproducts that I myself made for game development, and functions may be expanded or changed in the future.

Technical Details


  • Setup screen can be constructed efficiently from construction data asset
  • Can handle setup data in a hybrid with generic data structures

Code Modules: MUTKSettings (Runtime)

Number of Blueprints: No Blueprints

Number of C++ Classes:

  • 12 C++ classes (3 Data asset types, 7 UMG Widgets, 1 Interface, 1 BP Library)

Network Replicated: No

Supported Development Platforms: All Platforms

Supported Target Build Platforms: Windows(64bit), Android, Mac, Linux

Documentation: (*Sorry for the site being in Japanese)

Example Project: (*It is at the bottom of the page here)

Version History: 1.0.1 (Supported multi platforms)