Multiplayer Spatial Inventory

FlexiblePlugins - Blueprints - Aug 5, 2024

Fully Replicated Spatial Inventory Management System.

  • Supported Platforms
  • Supported Engine Versions
    5.4
  • Download Type
    Complete Project
    This product contains a full Unreal Engine project folder, complete with Config files, Content files and .uproject file, which can be used as a template to create a new project.

Documentation: Multiplayer Spatial Inventory - Google Docs

Showcase Video: Multiplayer Spatial Inventory System (youtube.com)

Multiplayer Spatial Inventory is a Fully Replicated Spatial Inventory system built 100% in blueprints. The modular design of the system will allow you to Attach Inventory to any actor to create various Inventories(like Player Inventory, Containers, Markets, etc). You can also have custom items all will be Handled using Data Tables and a couple of premade items and item types are there to make you understand better. Items are using completely separate structures and different data tables. You can easily edit/add your own structure to the system. Blueprints are well organized. Most of the functionalities are within separate Components like World Inventory Manager(Manage interaction with world Inventory), Interaction Component(Handles all Interaction Logics) and so on.

Technical Details

Features:

  • 100% Blueprint
  • Fully Replicated for any Multiplayer Game.
  • Modular design. 
  • Drag and Drop and Rotate to manage space.
  • Equip, Use, Remove and Drop Functionalities available using Enums.
  • Interaction Component to handle Interactions.
  • Equipments Component to handle Equipped Items and Quickslots.
  • Real Time World Inventory Update(if multiple players accessing the inventory at same time) 
  • World Inventory Manager to handle interaction with world Inventory
  • UI Manager to handle all the UI interactions like HUD and Inventory UI
  • Separate data tables and Enums to handle various Selections and Data. 
  • Physics based simple Weapon System(Intended to be replaced completely with your System)
  • Clean, smooth and responsive User Interface.

Number of Blueprints: 40+

Input: Keyboard and Mouse

Network Replicated: Yes

Supported Development Platforms: Windows: Yes

Documentation: Multiplayer Spatial Inventory - Google Docs

Important/Additional Notes: Weapon System used in this is very Basic Physics Based Weapon System. It is supposed to be replaced completely with your own Weapon System.