Multiplayer Server Browser - Master Server - Server Listing

MeoPlay - Code Plugins - Dec 23, 2020

This Plugin allows you to make a servers browser to get a list of your online multiplayer dedicated and listen servers for any platforms.

  • Supported Platforms
  • Supported Engine Versions
    4.24 - 4.27, 5.0 - 5.4
  • Download Type
    Engine Plugin
    This product contains a code plugin, complete with pre-built binaries and all its source code that integrates with Unreal Engine, which can be installed to an engine version of your choice then enabled on a per-project basis.

This Plugin allows you to implement a servers browser. Your dedicated/listen game servers register to the

master server, the clients can get the list of all servers from the master server.

Works on PC, Android, iOS, Oculus Quest, Mac, Linux

Customer showcases:

Red Storm : Vietnam War ( Android / iOS game)



SUPPORT : [email protected]


It can be used with Blueprint and C++, the interface is very easy. It is especially useful for platforms that does not support Steam such as mobile. It does not use any online subsystem and works on Windows, Linux, and mobile platforms.

It is composed of two parts:

  1. An external Master Server program written in C for Windows 10 and Linux (external download link), it handles all request from clients and game servers. It automatically removes game servers that are no longer reachable.
  2. Unreal Engine 4 Plugin that allows communication with the Master Server :
  • Your Unreal Engine multiplayer server can register to the Master Server and send its data such as server name, player count, map name. It can updates those datas at anytime.
  • Your Unreal Engine client can get a list of all registered game server available.

Technical Details


  • The plugin is standalone, it does not mess with others code or blueprints. 
  •  Very fast communication with clients and servers using UDP only.
  •  Very easy Blueprint and C++ code
  •  Linux and Windows 10 Master Server written in C

Code Modules:

  •  One runtime module

Number of Blueprints: 0

Number of C++ Classes: 2

Network Replicated: No

Supported Development Platforms: Windows

Supported Target Build Platforms: Windows 32/64, Linux, Android, iOS


Example Project:

Support : [email protected]