Vive preview video:
youtu.be/7M-l-UaEox0PC preview video:
youtu.be/U8e3CBCKtzUCreating a new gun in 30 seconds:
youtu.be/sEVD6Zm5OKkThis system is designed to make adding new items as easy and efficient as possible by being sub classed from parent Blueprints so all that needs doing is to set
the type or object, mesh and sounds and then drop into the level and the items will then have full functionality within the pickup and drop item management system in VR and multiplayer
Items can be destructible objects, partially destructible objects, none destructible objects, weapons, shields and anything else you decide to extend from the prebuilt functionality!
This systems allows creating new items within 30 seconds with full functionality - it will not function as a input solution, the Vive version has been set to use the Vive controller
positions and rotations for the picked up items and when no item is held the Vive controller will be shown. On the PC version the items will be held in front of the player similar to
many 1st person shooters - this is designed so that your character mesh, hands and input/animation systems can be integrated and the items then attached to the appropriate sockets.