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Multi-Purpose Master Material

mingdoshopΒ - MaterialsΒ - Aug 14, 2024
Not Yet Rated

Versatile master material for Unreal Engine, featuring extensive texture inputs, global UV tiling, advanced normal mapping, and customizable parameters. Ideal for any project, offering detailed control and flexibility.

  • Supported Platforms
  • Supported Engine Versions
    5.4
  • Download Type
    Asset Pack
    This product contains an assortment of Unreal Engine assets which can be imported into a pre-existing project of your choice.

🌟 Realistic

🌟 Tileable Texture

🌟 PBR Material

🌟 High Flexibility

🌟 Global UV Tiling and Offset

🌟 Diverse Texture Inputs

🌟 High Customization Potential

🌟 Channel Mask Selections - Adjust RGBA Channels for Roughness, Metallic, Opacity, AO

🌟 Additional Normal Map Support

🌟 Cube Map-Based Reflection

🌟 Expandability - Compatible with Various Materials

🌟 Emissive, opacity, and dust accumulation effects can be applied

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This versatile master material offers maximum flexibility and control, making it perfect for any project. Here's what makes it stand out:

⯌ High Flexibility ⯌

Adaptable to a wide range of environments with numerous input and output options, making it suitable for games, animations, and other projects.

⯌ Expandability ⯌

This master material can be extended to various materials. It can be applied to wood, plastic, concrete, metal, rubber, and more.

⯌ Global UV Tiling and Offset ⯌

Using UV tiling and offset parameters makes it easy to apply tiled maps accurately and efficiently.

⯌ Diverse Texture Inputs ⯌

Supports a wide range of texture inputs, including Base Color, Metallic, Roughness,Normal,Ao, Emissive, and Opacity allowing fine-tuning of every aspect.

⯌ High Customization Potential ⯌

With various adjustable parameters, you can easily customize settings to achieve the exact look you want.

⯌ Various Channel Mask Selections ⯌

For Roughness, Metallic, Opacity, and AO maps, you can select the specific (RGBA) channel where the texture is located, allowing adjustments without modifying the original file.

⯌ Additional Normal Map Support ⯌

Includes a basic normal map for realistic surface textures and allows the addition of a detailed normal map for extra precision.

⯌ Cube Map-Based Reflection ⯌

Add realistic reflections using cube map textures, ideal for achieving convincing metallic surfaces.


🌟This master material is designed to provide high customization and a range of features, maximizing the utility of your materials and enhancing every texture you use.


πŸ‘‰ Watch the Demo

For a closer look at how this master material can transform your project, check out our demo video here. See it in action and explore the endless possibilities!

Technical Details

Number of Unique Materials : 1

Number of Unique Material Instances : 12

Number of Textures: 16

Texture Resolutions: 1024x1024 /2048x2048 /4096x4096

Supported Development Platforms:

Windows: (Yes)

Mac: (Yes)

Documentation: Link (or a description of where users can find) the documentation

https://mingtoe.notion.site/

Important/Additional Notes: The materials provided are samples. Watch the tutorial and be sure to customize it to suit your needs.


activated plugins list:

OpenXR , VirtualScouting , PythonScriptPlugin , HDRIBackdrop , SunPosition , SequencerScripting , Takes , VirtualProductionUtilities , VirtualCamera , LiveLink , Composure , MediaFrameworkUtilities , MediaIOFramework , RemoteControl , nDisplay , AjaMedia , BlackmagicMedia , AppleProResMedia , HAPMedia , AppleARKit , AppleARKitFaceSupport , PixelStreaming , VariantManager , DMXProtocol , MovieRenderPipeline