MoveIt! is a semi-procedural locomotion system for Unreal Engine 4 featuring full network replication and easy integration
P.S. Tested and currently working with UE5.0 EA ;) Only available until UE5.0 EA changes too much
Network Replicated: Yes - Completely!
Supported Development Platforms:
Supported Target Build Platforms:
Disclaimer: Some demo features that are required to show locomotion features (weapon switching, game type switching) are not replicated as this would be handled through external gameplay events and MoveIt! does not waste your network bandwidth.