Plugin for Autodesk's MotionBuilder used to connect to LiveLink in UE4 to stream animation data
A collection of plugins for MotionBuilder versions 2016 to 2022 that can be used to connect MotionBuilder to UE4 via LiveLink. The plugins allow to stream animation and other property data from MotionBuilder to Unreal. Joint-based characters, Props, Lights and Cameras are supported.
It also allows the user to control how these Subjects are transferred to Unreal. For example a Camera can send properties such as FOV but it can also be set to only send its transform data.
Supported Development Platforms: Win64
Supported Target Build Platforms: Win64