Monster Troll

Novozhilov 3D - Characters - Aug 30, 2024
Not Yet Rated

Fully rigged high-quality realistic, modular Troll with customization options and customizable materials. Well suited for fantasy games or videos.

  • Supported Platforms
  • Supported Engine Versions
    4.19 - 4.27, 5.0 - 5.4
  • Download Type
    Asset Pack
    This product contains an assortment of Unreal Engine assets which can be imported into a pre-existing project of your choice.

VIDEO PREVIEW - https://www.youtube.com/watch?v=shuA-7i9tUE

Disclaimer: Renders made in Marmoset Toolbag 3 and Unreal Engine 5, Most of the footage was made in Unreal Engine 4


3 Pre Made Characters!

1 Weapon

Character: tris 22 862 - 29 270, verts 14 212 - 18 129

Axe: tris 2 072, verts 1 179

Rigged with Epic Skeleton

Rigged with Epic Skeleton. Additional bones that are added to Epic Skeleton: u_Jaw, u_Eye_L, u_Eye_R, u_Cloth_01, u_Cloth_02, u_Cloth_03, u_Cloth_04, u_ClothBack_01, u_ClothBack_02, u_ClothBack_01_L, u_ClothBack_02_L, u_ClothBack_01_R, u_ClothBack_02_R

PBR Textures Metal/Roughness

4K Textures - Body, Armor, Axe

1K Textures - Eyes

You can reduce the textures quality without much loss of quality

Textures - normal, metallic, roughness, albedo, AO, opacity, emissive

4 Texture sets - Body, Armor, Eyes, Axe

9 Morph Targets

Body Skin has 3 Color Variations

Armor has 3 Color Variations

Cloth has 3 Color Variations

Eyes have 13 Color Variations

All the colors can be mixed to get new look

You can change the color of every part separately.

Rigged with Epic skeleton, no retargeting, 100% compatible with UE4 Mannequin Skeleton. Material Instances with color change. Separated Skeletal Meshes for all parts

The model is scaled to human size


If you have any problems, please contact me [email protected]

Technical Details

Features:

  • Rigged with Epic Skeleton (no retarget needed, rigged with UE4 Mannequin Skeleton)
  • 3 premade Character variations
  • 7 Separated Skeletal Meshes for all parts, you can easily add or remove any part of the armor.
  • Jaw, Cloth and Eyes are movable by the additional bones
  • You can mix all colors separately with the Material Instances
  • 9 Morph Targets
  • Cloth is Simulated


Rigged: (Yes)

Rigged to Epic skeleton: (Yes)

If rigged to the Epic skeleton, IK bones are included: (Yes)

Number of characters: 1 Base Character and 2 more Modular Variations

Vertex counts of characters: 14 212 - 18 129

Number of Materials and Material Instances: 5 Materials and 23 Material Instances

Number of Textures: 43

Texture Resolutions: Body, Armor, Axe - 4096x4096, Eyes - 1024x1024

Supported Development Platforms:

Windows: (Yes)

Mac: (Yes)

Documentation: No