Monster Magician Mushroom 4: variant of the magical mushroom monster with multiple texture options and removable armor
In the project, 2 rig!.
1 - dummy skeleton for ue 4
2 skeleton for ue 5 manny quinn skeleton
Also, for convenience, I duplicated the animations for both skeletons
also in project 4 recruitment of unique textures
recruitment of animation;
1x Attack
1x Death
2x Hit
1x Idle
1x Jump
2x Run
1x Run Back
1x Run Left
1x Run Right
1x Walk
1x Walk Back
1x Walk Left
1x Walk Right
2x Attack
2x Cast
1x Death
2x Hit
1x Idle
1x Jump
2x Run
1x Run Back
1x Run Left
1x Run Right
1x Walk
1x Walk Back
1x Walk Left
1x Walk Right
4x Attack
1x Death
1x Hit
1x fear
4x Idle
1x rage
2x Run
1x Run fear
1x Run Back
1x Run Left
1x Run Right
1x Walk
1x Walk Back
1x Walk Left
1x Walk Right
Monster Magician Mushroom 4 https://youtu.be/H9SiZzWGd_s
Rigged: (Yes)
Rigged to Epic skeleton: (Yes)
If rigged to the Epic skeleton, IK bones are included: (Yes)
Extra bones: unrealbagjoint_R, unrealstaffjoint_R, unrealclothL_R, unrealclothL2_R, unrealclothR_L, unrealclothR2_L
Animated: (Yes)
Number of Animations: 52
Animation types (52/0):
Number of characters: 1
Vertex counts of characters: 29463
Number of Materials and Material Instances: 17/17
Number of Textures: 47
Texture Resolutions: (bodi x4096 armor x2048 feathers x1024 leaves x1024 staff 2048)
Supported Development Platforms:
Windows: (Yes)
Documentation: Link (or a description of where users can find) the documentation
Important/Additional Notes: No