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Modular Minotaur Monster, Knight, Warrior Dungeon RPG Enemy Armor Boss Character

David Grette - Characters - Aug 14, 2021

Minotaur - one of the many mythological creatures, ready for MMORPG. Monster for dungeon, horror games in armor skin. Tags: orc, boss, goblin, monster, minotaur, enemy, armor, armour, rpg, mmo creature

  • Supported Platforms
  • Supported Engine Versions
    4.19 - 4.27, 5.0 - 5.4
  • Download Type
    Asset Pack
    This product contains an assortment of Unreal Engine assets which can be imported into a pre-existing project of your choice.

See video-demo and description to check all opportunities (modularity, animations, blueprints, blendshapes etc).


VIDEO PREVIEW WITH GAMEPLAY (ALS4) AND MODULARITY: https://youtu.be/fkyhLWDDeD0


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+Low poly, game ready, rigged (full body rig and basic facial rig), PBR textures

+Works well with ALS 4 (see gameplay demo)

+The project has a fully configured and ready-to-play character - launch and play! If you want to use additional animations (for example, Bossy Enemy Animation Pack from gameplay demo), it's very easy and setting up a retarget from scratch is not required. See instruction (with the third step)

+Compatibility with Epic Skeleton

+Modular character - you can easily make different characters for your game ;) Modular system via Construction Script - remove anything with one button! Works on Master Pose Component.

+A copy of the totem without chain is loaded separately as a static mesh and can be used as a weapon.

+The model has customized blendshapes of mouth opening, blinking and facial bones.

+Customized physic of the character. Simulation of chain, armor, fabric are included.

+Instances of materials are configured - you can easily control material parameters

+Configured shaders of skin/armor/eyes

+Included additional bones for the chain, totem, armor

+Unit: centimeters. Model Height: 200 cms

+Polycount: 31000 faces, 39000 faces with totem


I will be grateful if you fill out a small survey - so I can suggest models for your requests in the future: https://forms.gle/HFLwAAPxv6q8z3RUA


If you like my works, you can support me on Ko-Fi: https://ko-fi.com/david_grette


Thank you, David Grette team ^_^

Technical Details

Rigged: Yes

Rigged to Epic skeleton: Yes

IK bones are included: Yes

Animated: No

Number of characters: 1

Vertex counts of characters: 40000

Number of Materials and Material Instances: 14

Number of Textures: 19

Texture Resolutions: (4096x4096, 2048x2048, 1024x1024, 512x512, 256x256)

Supported Development Platforms:

Windows: Yes

Mac: Yes

Documentation: No

Important/Additional Notes: Love you!