High-quality assets for locations in a sci-fi style
Modular constructor for creating the basic geometry of the game level. All elements use only one color-adjustable material. For optimization, a texture atlas is used. Prepared for lightmapping. Beautiful skybox included :)
Number of Unique Meshes: 41
Collision: generated
Number of Materials and Material Instances: 6
Number of Textures:7
Texture Resolutions: 2048, 1024, 512
Supported Development Platforms: Windows (Mac not tested)