Modular and procedural scaffolding system and various Japanese construction site assets.
Please read: UE5 Compatibility note
This pack allows to build a full construction site environment. Its main feature is the scaffolding system, inspired from the real Ringlock-type scaffolding. The scaffolding system is composed by the same modular pieces as they would be in a real scaffold. All pieces are low poly.
The sizes are realistic. These pieces can be assembled manually using a 5 cm grid, but they are also prepared to be used with the Modular Snap System. They can also be assembled procedurally using a Blueprint that allows to build prefab blocks. An editor UMG widget offers a compact view of all the options of the Blueprint allowing a faster construction of these prefabs.
The prefabs obtained in this way are modular, so one can quickly build huge scaffolding. The sizes are the real ones, 50-400 cm for height, 70-300 cm for width and depth.
There is also a BP for stairs with 2 materials and 4 different width sizes.
The pack offers a lot of other assets for a construction site: modular containers, fences and gates, curtains, barriers, skips, a tarpaulin, a billboard, corner security guards, various security signs (configurable via Blueprint with 2 different sizes and various texts written in English and Japanese), Japanese style traffic cones, a plastic board, a security LED lamp, spline cables and pipes and a helmet.
There are also all the assets needed for building a road using a spline BP, used in demo to show the scaffold for repairing a bridge.
Collision: Yes, Custom and Automatically Generated
Number of Meshes: 119
Number of Materials and Material Instances: 83
Number of Textures: 196
Supported Development Platforms: Any
Supported Target Build Platforms: Desktop
Unreal forum thread: https://forums.unrealengine.com/unreal-engine/marketplace/1652295-modular-procedural-scaffold-system
Demo levels download: https://inugames.itch.io/modular-procedural-scaffold-system-demo [video]