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Modular Procedural Scaffold System

Inu Games - Aug 27, 2019

Modular and procedural scaffolding system and various construction site assets.

  • Supported Platforms
  • Supported Engine Versions
    4.22 - 4.27
  • Download Type
    Asset Pack
    This product contains an assortment of Unreal Engine assets which can be imported into a pre-existing project of your choice.

Download demo / Watch video

This pack allows to build a full construction site environment. Its main feature is the scaffolding system, inspired from the real Ringlock-type scaffolding. The scaffolding system is composed by the same modular pieces as they would be in a real scaffold. All pieces are low poly.

The sizes are realistic. These pieces can be assembled manually using a 5 cm grid, but they are also prepared to be used with the Modular Snap System. They can also be assembled procedurally using a Blueprint that allows to build prefab blocks. An editor UMG widget offers a compact view of all the options of the Blueprint allowing a faster construction of these prefabs. 

The prefabs obtained in this way are modular, so one can quickly build huge scaffolding. The sizes are the real ones, 50-400 cm for height, 70-300 cm for width and depth. 

There is also a BP for stairs with 2 materials and 4 different width sizes.

The pack offers a lot of other assets for a construction site: modular containers, fences and gates, curtains, barriers, skips, a tarpaulin, a billboard, corner security guards, various security signs (configurable via Blueprint with 2 different sizes and various texts written in English and Japanese), Japanese style traffic cones, a plastic board, a security LED lamp, spline cables and pipes and a helmet.

There are also all the assets needed for building a road using a spline BP, used in demo to show the scaffold for repairing a bridge.

Technical Details

Features:

  •  Editor UMG widget for easy procedural building or scaffolding blocks;
  •  8 Blueprints for assembling variants of various assets;
  •  1 spline Blueprint for cables and roads
  • 119 static meshes
  • 79 material instances
  • Complete demo scene (day and night lighting)


Texture Sizes:

  •  2048x2048 : 157
  •  1024x1024 : 10
  • 512x512 : 17
  •  256x256 : 7
  • 128x128 :2
  • 16x16: 3


Collision: Yes, Custom and Automatically Generated

Vertex Count:

  • 67 meshes between 4-500 vertices
  • 26 meshes between 500-1000 vertices
  • 18 meshes between 1000-2000 vertices
  • 4 meshes between 2000-3000 vertices
  • 4 meshes between 3000-3860 vertices


Number of Meshes: 119

Number of Materials and Material Instances: 83

Number of Textures: 196

Supported Development Platforms: Any

Supported Target Build Platforms: Desktop

Documentation: https://inu-games.com/modular-procedural-scaffolding-system-documentation/

Unreal forum thread: https://forums.unrealengine.com/unreal-engine/marketplace/1652295-modular-procedural-scaffold-system

Demo levels download: https://inugames.itch.io/modular-procedural-scaffold-system-demo [video]