Zombie - Bloated Male

Yarrawah Interactive - Dec 20, 2019

Hundreds of thousands of unique zombie variations with multiple modular zombie outfits and dismembered zombie limbs

On Sale:$39.99
$29.99Sign in to Buy
  • Supported Platforms
  • Supported Engine Versions
    4.20 - 4.25
  • Download Type
    Asset Pack
    This product contains an assortment of Unreal Engine assets which can be imported into a pre-existing project of your choice.

This pack includes 34 licensed animations from Mocap Online.

This zombie is part of a collection.


DOCUMENTATION (HIGHLY RECOMMENDED BEFORE PURCHASE)

TRAILER

DISCORD


SEPTEMBER, 2020 - UPDATE 2.1 MAJOR UPDATE (pg. 3)


This zombie asset pack provides you with the models and blueprints needed to quickly generate near infinite zombie variations for your game. I strongly encourage people to review the documentation to fully understand the scope and possibilities of this product.


All of my zombies contain certain master assets, configured to work with each individual zombie. See page 6 to 15 in the documentation for a full overview of shared content.


Key Features:

  • 34 unique animations (pg. 6)
  • Randomized zombie blueprint (pg. 11 - 13)
  • Randomized facial animations/morph poses (pg. 11 - 13)
  • Randomized gore/dismemberment masks (pg. 16 - 17)
  • Bonus Plain/Blank textures are provided for advanced customization (see page 20)
  • Dismembered limbs ready to use (pg. 10)
  • Five demo maps
  • Customized ragdolls and physics assets

Technical Details

Disclaimer: Due to a known engine bug , subsurface profiles don't appear correctly with dynamic lighting. This is fixed by disabling exposure in the post-processing or by changing your skylight to stationary. I have provided master materials that do not rely on the subsurface profile. This will be resolved in a later engine release.

Features:

  • 34 Unique Animations pg. 6
  • 2 Animation Demo maps pg. 7-8
  • 1 Realistic Skin Material with Detail Mapped Pores pg. 14-15
  • 1 Fabric Material pg. 14-15
  • 2 Basic Skin/Decal Material pg. 14-15
  • 1 LOD Material pg. 14-15
  • 2 Zombie Characters (13k to 400) (2 heads, 1 body)
  • 16 Dismembered Zombie Gibs
  • 9 Zombie Limbs for Dismemberment
  • 1 Static Mesh Beanie for Zombie Head Socket (1.8k to 60)
  • 1 Polo Shirt (8.3k to 400)
  • 1 Singlet (5.4k to 80)
  • 1 Denim Shorts (3.8k to 120)
  • 5 Zombie Material Variations with 4 Gore Masks to Control Dismemberment and Body Gore pg. 16-17
  • 5 Beanie variants with 1 Gore Mask
  • 5 Polo shirt variants with 1 Gore Mask
  • 6 Denim short variants with 1 Gore Mask
  • 5 Singlet variants with 1 Gore Mask
  • 1 Blood Decal pg. 15
  • 1 Animation BP pg. 7-8
  • 1 AI BP pg. 11-13
  • 1 Dressup BP pg. 9
  • 1 Gib BP pg. 10
  • 1 Dismemberment BP pg. 10
  • 5 Master Pose Blueprints pg. 10

Rigged to Epic skeleton(IK Bones): Yes

Animated: Yes

Characters: 2

Materials and Instances: 5 Master, 46 instances, 2 functions

Textures: 102 textures, 8 masks

Resolutions: 4k Textures, 2k Masks, 2k Decal