December Free Content now available!

Modular Hedges And Brushes

With this pack you can easily add hedges and bushes to your archviz projects in the shapes you want or arrange a garden with them.

  • Supported Platforms
  • Supported Engine Versions
    5.0
  • Download Type
    Asset Pack
    This product contains an assortment of Unreal Engine assets which can be imported into a pre-existing project of your choice.

These assets are optimized but still highpoly between 20.000-120.000 vertex count! Recommended for archviz projects!

Hopefully UE 5.1 will support nanite foliage.

Showcase Video

Documentation


With this pack, I wanted to solve the problem that when I was doing archviz projects, it always caused me trouble to find hedge models that were not 1 million polygons and I usually place the hedges and bushes manually one by one, but now with this pack you can speed up the process with the spline blueprint or the unreal engine built in modelling toolkit plugin!


This package contain the following props:

3 Different Demo scene:

  • Demo 1 Example House – This map showcase how to improve your architecture project with hedges and bushes
  • Demo 2 Garden – This map showcase the possibility with these assets (performance heavy)
  • Demo 3 Garden – if you have trouble to open Demo 2 then this map is a smaller version

4 Blueprint:

  • 1 SplinePlacer – with this tool you can make hedgerows based on a spline, or if you change the offset parameter then you can place bushes with equal distance. Tip for performance: in the blueprint set the collision type to no collision when you edit the spline, only enable collison when you done with the form of the spline
  • 3 Door Blueprint

94 Mesh:

  • 35 Bush Mesh
  • 27 Hedge Mesh
  • 16 Pot Mesh
  • 6 Pivot Painter Tree Mesh
  • 2 Pivot Painter Grass Mesh
  • 2 Generated Mesh (generated with the modelling tool)
  • 6 Extra Mesh (like example house, doors, fountain, sky)

Technical Details

Features:

  • Modular meshes and blueprints for easy set up a hedges, bushes and gardens
  • Lighting is optimized for dynamic lighting with LUMEN
  • Master material setups

Number of Unique Meshes: 94

Collision: Yes, some automatically generated, some modified by hand

Vertex Count: 172-252,062 (most of the meshes between 20.000-150.000)

LODs: Yes, automatic (optimized by hand to match density)

Number of Materials and Material Instances: 10 Master Material 30 Instanced Material

Number of Textures:74

Texture Resolutions:

[14] 4096x4096

[39] 2048x2048

[2] 2048x1024

[3] 1024x1024

[16] Pivot Painter texture in different sizes

Supported Development Platforms:

Windows: Yes

Documentation: Link

 

TIPS for lighting:

  • Use LUMEN for GI and reflections
  • Turn on Distance Field Mesh generation.
  • If you experience flickering on the hedges or bushes set:

r.Lumen.ScreenProbeGather.DownsampleFactor to 1

if this not help try this:

r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal to 0

 

Important/Additional Notes:

Contains assets from polyhaven.com, licensed under CC0 1.0 Universal.

Contains assets from ambientCG.com, licensed under CC0 1.0 Universal.

 

If you need additional bush shapes you can write a request for me and i will try my best!

Support Email: ferencstock@gmail.com