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Modular Fantasy Stylized Human Male

N-Hance Studio - Characters - Jun 12, 2020
3.62 out of 5 stars(21 ratings)
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Modular Human Male RPG character with various parts for wide customization for your RPG, MOBA, or MMO

  • Supported Platforms
  • Supported Engine Versions
    4.18 - 4.27, 5.0 - 5.2
  • Download Type
    Asset Pack
    This product contains an assortment of Unreal Engine assets which can be imported into a pre-existing project of your choice.

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Asset Description:


Peasant Outfit Overview
Animations Overview
Model Preview(Preset)

Retargeting Preview(UE4)
Assign Skeleton Preview(UE4)


V2.11 Update

  • UE5 IK-Rig adjustments

V2.1 Update

  • Skeleton Improvements
  • Added UE5 IK-Retarget Support
  • Animation Set Update

V2 Update

Full System Revamp:

  • New Equipment methodology
  • New system for body items layering, such as underwear, underhair, pants,gloves and some chest armors
  • All animations from equipment packages are now included into this one
  • Added Socket bones
  • Weapon bones are now bound to hand bones
  • Added Gloves, Hat and Cloak for Peasant Outfit
  • Added New Skin Colors
  • Revamped Hairs and their textures


Different color materials for each equipment component for wide skin, hair, armor and eye color customization are included.

PBR Stylized Material:

  • 64 Handpainted Diffuse Maps
  • 15 Normal maps

Create your own style with:

  • 5 Base skin colors
  • 4 Brows
  • 5 Hairstyles
  • 6 Beards
  • 4 Eye colors
  • Modular Equipment with 3 Color materials

Check out our content related to Stylized Character System:

Technical Details

Scaled and Rigged to Epic skeleton: Yes, Edited Epic Skeleton with additional bones

Retarget Possibility:

  • UE4 - Retarget & Assign Skeleton
  • UE5 - Retarget & IK Retarget

Retarget Stability:

  • Standard Retarget - works, but use at your own risk
  • IK Retarget - works stable.
  • Assign Skeleton(UE4) - works stable

Animated: Yes

Number of Animations: 63

Number of characters: 1

Vertex count: 23,348

Triangle count: 44,085

Texture Resolutions: 2048x2048, 512x256, 512x512, 1024x1024

Number of Textures: 79

Number of Blueprints: 6

Number of Materials: 6 master materials, 56 material instances

Do Materials derive from a Master Material with instances as variation: Yes