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Modular Fantasy Knights

Unforgiven - Dec 7, 2016
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This is a package that allows you to bring thousands of fantasy knight type characters into your game. Swap between different helmets, breastplates, legs, capes, arms, accessories and cloth to create infinite variations combined with smart materials!

  • Supported Platforms
  • Supported Engine Versions
    4.13 - 4.25
  • Download Type
    Asset Pack
    This product contains an assortment of Unreal Engine assets which can be imported into a pre-existing project of your choice.

Preview: youtube.com/watch?v=XehPyfGvmG4&feature=youtu.be

Try it for free here: gum.co/GmBog


What do Dark Souls and Diablo have in common? They all have a really bad ass knight character that fits into a fantasy world. There is nothing cooler than having a fantasy knight in your own game and this package gives you just that.


What is even better than having a fantasy knight in your game? Having several ones! If this is what you are looking for, then this package is made right just for you.


With 59 skeletal meshes it is possible to choose between several combinations to create an unique fantasy knight. Swap between different types of pieces and put new materials to create an unique character for your game. It also comes with a Blueprint to setup the different skeletal meshes. This will save you a lot of time.


This is perfect if you are making a game that needs swappable pieces like in MMO or RPG games. It works with any animation package that uses the UE4 Mannequin, so it is compatible with all the animations provided in the Unreal Marketplace. What if you could combine all those cool looking animations with this character in your game? That would be really amazing.


The characters have master materials that are flexible enough to create any look you need, from changing different colors to damage armor and cover the entire armor with blood. Also, it comes with APEX Cloth files to take the most out of the system.


Yes, it comes with a fantasy sword too, we want you to use it right away!


Technical Details

Scaled to Epic skeleton: Yes

Rigged: Yes

Rigged to Epic skeleton: Yes

Animated: No

Number of characters: 59 skeletal meshes

Vertex counts of characters: A complete character has around 20,000 triangles.

Texture Resolutions: 4096

Intended Platform: PC and Mobile

Platforms Tested: PC

Additional notes:

Number of accesories: 16

Number of arms: 18

Number of breastplates: 6

Number of capes: 1

Number of Cloth accesories: 4

Number of helmets: 4

Number of legs: 6

Number of shoulderpads: 3

Comes with 1 greatsword

Number of materials: 9 master materials, 207 material instances

Number of textures: 128


Important/Additional Notes: Need some help or want to give some feedback? Email us at support@unfgames.com so we can improve our packages!