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Modular Building Set

PurePolygons - Environments - Feb 24, 2015
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4.69 out of 5 stars(236 ratings)
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** MARKETPLACE TEAM STAFF PICK! ** A Modular Building Set that can be used to create hundreds of unique buildings

  • Supported Platforms
  • Supported Engine Versions
    4.5 - 4.27, 5.0 - 5.1
  • Download Type
    Asset Pack
    This product contains an assortment of Unreal Engine assets which can be imported into a pre-existing project of your choice.

Please check out Sierra Division for Awesome New Art Packs! PurePolygons will no longer be creating any content.

https://www.unrealengine.com/marketplace/en-US/profile/Sierra+Division


Q: But Why??

A: Jacob Norris (PurePolygons) had been trying to run this venture as a side business for many years, while retaining a separate full time job. The time for creating the artwork, providing customer support, and keeping things updated was too overwhelming as a one man studio in addition to his full-time work. In 2022, with some friends, the idea for an entirely new studio was born. Sierra Division was co founded by Game and Film Industry Veterans and is the future of Top Tier Artwork available to the public. The company is dedicated to creating the highest quality artwork and providing welcoming and fast customer service. If you are looking for more PurePolygons Artwork, you can find Jacob and his teams work at Sierra Division. Thanks to everyone for the support over the years and the overwhelming positivity for the artwork. This is not goodbye!

https://linktr.ee/sierradivision


Q: Does this mean PurePolygons is no more?

A: All current PurePolygons packs will remain active and updated to the latest Unreal Engine versions, but if you are looking for new artwork and assets on the Marketplace, Jacob (PurePolygons) is now dedicating his time fully to Sierra Division and the incredible team of people creating content there. Thanks again


Modular Building Set

Preview Video: YouTube


This Modular Building Set is designed to give developers complete creative freedom and control over building sizes, shapes, colors, styles, and structure.


The building is ready for Interiors!! Currently it is setup to only support interiors on the first floor of the building as presented in the video and screenshots. I have not created any interior propping or polish assets for this pack. Everything was created using the tiling textures and assets that I have provided in the pack. I would still recommend purchasing an interior props pack to use this feature to its fullest.


I have designed the assets to allow for swapping of multiple materials types. In most cases, the UV's and texture layouts allow for the use of up to 4 different material types on any given surface. Such as bricks, tiles, metal, and concrete. Color pick your own metal, tile, and cloth "IN-ENGINE" and even during run-time (this must be scripted) using my uniquely constructed shader networks. I have already provided some material instances with colors selected in the Engine for examples of color palettes. All Textures have been hand made by myself using mostly high-poly models sculpted in Zbrush or modeled in Maya for the highest quality shaders.


The pieces are completely modular and interchangeable with one another. Don't be afraid to be bold and try some unique and bizarre combinations and layouts with this pack. I think you will be surprised by its versatility.

Technical Details

Set includes:
- Demo scene to show variations of Assets and Material usage
- First Floor Interior store fronts with LOD's
- 137 Static Meshes
- 100 Materials
- 33 Decal Materials - From Rust, grunge, and even bird poop (Decal count included in Material Count)
- Store signs, Chinese Signs, Dirt and Rubble Piles
- Optimized Assets with an average of 140 Tris
- Assets range between (2 - 1840) Tris
- Average Texture sizes of 2048x2048 to give the highest resolution possible, with smaller textures and Decals at 256x256 or 512x512
- Materials generally contain a Normal Map, Diffuse Map, Roughness map, and Specular Map