Extend the existing datetime functionality of the Unreal Engine 4.
ModSys DateTime is an Ozone Engine module that extends the existing datetime functionality of the Unreal Engine 4. This framework allows you to configure and access a custom, global date and time for your game using modular components that can be added to any blueprint class or widget.
Some of the main features include:
Tutorial Video (coming soon)
What you can expect:
Network Replicated: Yes*
*replication is functional but will be reworked in the next update
Supported Development Platforms
Documentation: see "Breakdown Video" above