Mobility Pro - MoCap Pack

MoCap Online - Animations - Jun 10, 2015
4.17 out of 5 stars(30 ratings)
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304+ Mobility Motion Capture Animations and Demo BP

  • Supported Platforms
  • Supported Engine Versions
    4.15 - 4.27, 5.0 - 5.4
  • Download Type
    Asset Pack
    This product contains an assortment of Unreal Engine assets which can be imported into a pre-existing project of your choice.

New! MCO 3D Animation Player:Mobility Pro

Video Highlight Reel:

NOTE: Highlight Video does not show all animations in Pack! Please see Sketchfab Viewer and Motion List for true Pack contents.

Please read the complete motion list: Mobility 27B Pro Animation List


New Split Jumps and Turn Loops

Lower Crouch Walks

Various Minor Fixes

Root Motion and IPC Animations (In-Place with Custom Attributes)

223 Animations, 18 aim offsets, 21 Split Jumps.

527 Total Animation Files.

INCLUDES: Idles, Walking, Jogging, Running, Crouching, Strafing, Turns, Hops, Jumps, Fidgets, Deaths and Transitions, and more.


Our IPC animations have custom attributes providing continuous Speed and Rot(yaw) data curves for more flawless control and programming options, a feature used by major developers.

Transfer to UE5.xx Manny is Painless, Quick and Easy, takes about 2 minutes with our modified IK-Retargeters.

  • View Quick Tutorial Video - HERE:

  • DOWNLOAD THE "UE4 to UE5 Retargeting Project" ZIP HERE:

  • The stock unmodified IK-Retargeters included with UE5... are not good as is.

Technical Details

For Retargeting to UE 5.xx Mannequin please use our retargeting tools - DOWNLOAD HERE:

Rev. 2.7B Update

Updated Split Jumps - Improved Take-Offs, In-Air Loops and Landings.

Lower CrouchWalks - CrouchWalks are now the same height as the Crouch Idle. The head will not appear higher while CrouchWalking or Crouch Idle.

Turn In-Place Loops - For Standing and Crouching.

**NOTE: When using "Add To Project" in the "Vault" - The Config files need to be set correctly for the Demo Controller. See the included "BP Config Settings" docs in “\Project\Source\” (not visible in the editor).

Rev. 2.7

All FBX Source animation files are included and can be imported perfectly including IPC.

FBX source files are in “\Project\Source\FBX\”.

All animations as Root Motion and IPC with continuous Speed and Rot(yaw) data curves, a feature used by major developers.

Engine 4.15 - 5.xx 

All animations on the stock UE4 template skeleton with IK bones.

Free Demo Blueprint Controller provided as is with no direct support.

Blueprints created by: "3 Prong Gaming"