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Mo-Sys LiveLink

Mo-Sys - Code Plugins - Jan 7, 2019
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Stream live Mo-Sys tracking data into Unreal

  • Supported Platforms
  • Supported Engine Versions
    4.21 - 4.27, 5.0 - 5.4
  • Download Type
    Engine Plugin
    This product contains a code plugin, complete with pre-built binaries and all its source code that integrates with Unreal Engine, which can be installed to an engine version of your choice then enabled on a per-project basis.

Mo-Sys LiveLink is the first step to create immersive CG-only content for live broadcast, film, game cinematics, virtual production and architectural visualization with Mo-Sys hardware. Check out Mo-Sys VP Pro to access a wide range of features for integrating live-action in virtual production.


Broadcasters and filmmakers are using Mo-Sys LiveLink to stream live tracking data from all Mo-Sys robotics and tracking hardware such as StarTracker and RoboJib directly into the Unreal Engine


The plugin connects the real world with the engine, so you can enhance your productions with real camera operator performances and much more. 

Technical Details


  • Stream Live Tracking Data - Stream real-time tracking data over LiveLink from the range of Mo-Sys hardware
  • In-Camera VFX - Integration of the nDisplay workflow for LED wall workflows. 

Code Modules:

  •  MoSysTracking (Runtime)
  •  MoSysTrackingEditor (Editor)

Supported Development Platforms: Win64

Supported Target Build Platforms: Win64

Documentation (UE 4.27): GettingStartedGuide.pdf
Documentation (UE 5): GettingStartedGuide.pdf

Usage Instructions:

  • Download and enable the plugin
  • Add a LiveLink source for your hardware type (UDP or Serial)
  • Set name, address and port
  • Add a Mo-Sys Live Link component controller to a camera or any actor in the scene and select the appropriate LiveLink subject