MiVRy 3D Gesture Recognition

MARUI-PlugIn - Code Plugins - Sep 5, 2021
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3D Gesture Recognition, can identify hand and head motions

  • Supported Platforms
  • Supported Engine Versions
    4.26 - 4.27, 5.0
  • Download Type
    Engine Plugin
    This product contains a code plugin, complete with pre-built binaries and all its source code that integrates with Unreal Engine, which can be installed to an engine version of your choice then enabled on a per-project basis.

MiVRy is an advanced artificial intelligence that can be trained to identify hand gestures in VR and other apps.

Record your own gestures or let your player invent new gestures at run-time. The AI learns to distinguish the gestures fast and reliably and will notify you of the identified gesture and wherein the level it was performed (including location, direction, and scale).

Possible use cases: https://www.youtube.com/watch?v=N-84gPjY0Eo

Homepage: https://www.marui-plugin.com/mivry/

Technical Details

Features:

  • Allows you to invent your own gestures - just provide a few samples to the AI to learn
  • Real 3-D gestures (eg. 3-D hand motions)
  • Unlimited number of custom gestures
  • Supports one-handed gestures, two-handed gesture combinations, and combinations of gestures from multiple input devices (eg. head or Vive tracker) 
  • Can learn new gestures at run-time based on player input
  • High recognition reliability (usually >99%)
  • 100% Blueprint support, no coding needed (but possible if preferred)

Code Modules:

  •  MiVRy (Runtime and Editor)

Number of Blueprints: 0

Number of C++ Classes: 4

Network Replicated: No

Supported Development Platforms: Windows, Linux

Supported Target Build Platforms: Windows (32bit & 64bit), Android (incl. Oculus Quest), Hololens, Linux

Documentation: https://www.marui-plugin.com/documentation-mivry-unreal/

Example Project: https://www.marui-plugin.com/download/mivry/MiVRy_UE4.27_Sample.zip

Important/Additional Notes: Free for non-commercial use only.