Easily connect, assign and use your MIDI controllers in your Unreal Engine 5 projects.
Sample Project (For 5.3.2 and 5.4.2)
Public Roadmap & Upcoming Features
WHAT IS THIS?
MIDI Mix Control is an Unreal Engine 5 plugin that leverages the Editor Utility Widget system. It allows a user to control their audio modulation mixes with their MIDI controllers while also providing a user-friendly interface that provides real-time feedback.
WHY WOULD I NEED IT?
While Epic has shipped MIDI Device support in Unreal Engine back in version 4, it still requires every user to create their own Blueprint or C++ based solution (sometimes per project) to connect their MIDI devices as control interfaces.
Until now, a turnkey solution to quickly scan and assign a user's MIDI controller and allow them to live mix their project via Unreal Engine's Audio Modulation system hasn't existed. Additionally, this plugin also provides the user with a friendly interface that shows the Control Bus Mix changes that are made real-time, and even allows a user to make changes with their mouse without necessarily needing a MIDI Controller.
A user can also save/load different Mix Profile Indexes and quickly compare mix options without needing to hit a certain gameplay condition during testing.
Features:
Code Modules:
Number of Blueprints: 7
Number of C++ Classes: 1
Network Replicated: No
Supported Development Platforms: Win64
Supported Target Build Platforms: Win64