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Midi Engine : Metasounds

Algosyntax - Code Plugins - Feb 12, 2024
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Import and Playback Midi Files Using Metasounds And Sync Actors To Playing Midi Events

  • Supported Platforms
  • Supported Engine Versions
    5.2 - 5.3
  • Download Type
    Engine Plugin
    This product contains a code plugin, complete with pre-built binaries and all its source code that integrates with Unreal Engine, which can be installed to an engine version of your choice then enabled on a per-project basis.
Import and Playback Midi Files Using Metasounds And Sync Actors To Playing Midi Events


GETTING STARTED TUTORIAL: YOUTUBE
Documentation: MIDI Engine Metasounds Docs

FREE TRIAL BEFORE BUYING: MidiEngine Free Trial

FAQ & Support : Discord link


Contains some features from:

MidiEngine Core

MidiEngine Broadcasters



In Short , this plugin allows you to import midi files, use the midi events for gameplay (rhythm games) and at the same time play those midi events as audible notes using metasounds.


MidiEngine Metasounds sends each and every midi note to metasounds graph where it uses to produce audio which matches 1 to 1 in timing with the DAW the Midi File was created in.





Technical Details

Features:

  •  Imports Midi Files as MidiAssets (UObjects)
  •  Broadcasts MidiEvents from Midi Files to Actors for gameplay (Rhythm Games).
  •  Plays the MidiEvents as notes using Metasounds


Code Modules:

  • AxMidiCore (Runtime)
  • AxMidiCoreEditor (Editor)
  • AxMidiBroadcasters (Runtime)
  • CommonOps (Runtime)
  • AxMidiEngineMetasounds(Runtime)


Number of Blueprints: 8

Number of C++ Classes: 24+


Supported Development Platforms: Windows, Linux, MacOS

Supported Target Build Platforms: Windows, Linux, Mac, Android, IOS

Documentation: MIDI Engine Metasounds Docs

Important/Additional Notes:

Join Discord For Support: DISCORD