Mesh Morpher allows you to create/remove/modify morph targets easily from within the UE4 Editor.
Mesh Morpher allows you to create/remove/modify, copy, import and export morph targets easily from within UE4 Editor.
This plugin is under continuous development and improvement.
Please get in touch with me on my discord server or on e-mail with suggestions, bugs or any other questions.
Getting started videos: Here
Cool Project that's using Mesh Morpher: Here
Super cool tutorial by Guillaume from Sandfall Interactive (Project W) which explains how to create MetaHumans Morph Targets easily in ZBrush and bring them back in Unreal Engine with Mesh Morpher. Watch Here.
Mesh Morpher 1.6.2 is Live! (06/04/2021)
Mesh Morpher 1.6.1 is Live! (06/03/2021)
Mesh Morpher 1.6.0 is Live! (06/01/2021)
Mesh Morpher 1.5.9 is Live! (06/01/2021)
Mesh Morpher 1.5.8 is Live! (05/30/2021)
Mesh Morpher 1.5.7 is Live! (05/03/2021)
Number of C++ Classes: 22
Network Replicated: N/A
Supported Development Platforms: Win32/64
Supported Target Build Platforms: Win32/64, Android, Linux, Xbox One, Playstation