This highly customizable menu system offers everything you need to start your new project. Main Menu and Ingame Menu with all the features that AAA Games usually offer included. (350+ Sales)
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Example Demo - Try it out, before buying!
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Support Email: email@example.com
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This menu system includes all the features you usually see in most AAA games and is therefore the perfect starting point for your project. You don't need any C++ to use this plugin, everything is usable using Blueprints. Change Settings in the Main Menu or adjust them while your are ingame using the Pause Menu. Fine tune your graphics settings, while seeing changes directly on a preview image. Set Display Settings, such as Gamma, Resolution and Window Mode. Adjust audio levels for different channels, such as Master Volume, SFX Volume, Music Volume and Voice Volume. Navigate through menus using your Keyboard/Mouse or Gamepad and see the change of input device reflect immediately in the UI on button press. Rebind Keyboard/Mouse and Gamepad Bindings to fit your needs, while seeing your current bindings on a preview image. Switch between languages in the menu, using our multi-language support. Show off your team members fancy job titles using our simple Credits Roll.
NEW in 4.26 REV 3:
Number of Blueprints: 42
Number of C++ Classes: 2
Number of Textures: 200
Number of Materials: 4
Supported Development Platforms: Windows
Supported Target Build Platforms: Windows
Supported Input Devices: Keyboard, Mouse and Xbox 360 Gamepad
Note: See the Documentation for more information on how to add support for other input devices.
Important: To avoid loss of your changes to the plugin, copy the plugin from "Engine/Plugins/Marketplace" to the "YourProject/Plugins" folder.