Mellos Static Line Trace

mellos game - Code Plugins - Jul 10, 2024
Not Yet Rated

This plugin uses a cache strategy, statically uses ray detection to detect the visible distance in all directions

  • Supported Platforms
  • Supported Engine Versions
    5.4
  • Download Type
    Engine Plugin
    This product contains a code plugin, complete with pre-built binaries and all its source code that integrates with Unreal Engine, which can be installed to an engine version of your choice then enabled on a per-project basis.

This plugin uses a cache strategy, statically uses ray detection to detect the visible distance in all directions, and efficiently queries through table lookup at runtime. It provides an optimized solution for scenarios requiring frequent visibility checks, ensuring minimal performance impact. The plugin is especially useful in large-scale environments where dynamic computation would be too resource-intensive.

Technical Details

Features:

  •  Cache ray detection results and facilitate query

Code Modules:

  •  MellosStaticLineTrace - Runtime

Number of Blueprints: 1

Number of C++ Classes: 3

Network Replicated: No

Supported Development Platforms: Win64 Win32

Supported Target Build Platforms: Win64 Win32

Documentation: https://fan-gondola-7a6.notion.site/Mellos-Static-Line-Trace-29db1f05ecad497899018f2dc2683bc7?pvs=4

Example Project: https://github.com/GuangminJu/StaticLineTraceDemo.git

Tags

NoAI