PBR characters with great performance and VR ready!
Environment used on the renders is not included in this pack.
PBR characters with great performance and VR ready!
Optimized characters that can be used in any platform such as VR, Console, PC and even in a mobile game.
It has handmade LODs, optimized use of bones and optimized use of materials and UVs.
Includes over $700 in packs so far!!!
All these packages have a total value of $779.83. Get this bundle and save close to 35%
With this bundle you will get the following packages:
Blind Gladiator
Elf Rogue
Fish Men
Heroes - Dark Knight
Heroes - Tribal Warrior
Horde Weapons
Imps
Knights - Plate Armor
Lizard Men
Ogres
Orcs
Stylized Weapons
Skeletons
Creature Animations
Regular Animations
Undead Animations
Warrior Animations
EXTRA FEATURES:
★ Highly optimized and clean meshes
★ Efficient UVs usage to allow higher quality with lower texture sizes
★ Minimized number of materials and meshes to allow lower draw calls and high performance
★ Top-quality animations
★ Clean project without unnecessary files
★ Hand made LODs that can be used as main characters for even better performance
KEY FEATURES
Rigged: Yes
Scaled to Epic skeleton: Yes
Animated: Yes
Number of Characters: 24
Number of Weapons: 32
Texture Resolutions: 2K/4K
Animation Types (Root Motion/In-place): Both
Vertex Counts of Characters: LOD0: 6K-15K, LOD1: 3K-10K, LOD2: 1.5K-6K
Number of Animations: 10-40 per characters
Rigged to Epic Skeleton:
Blind Gladiator: Yes
Elf Rogue: No
Fish Men: Yes
Heroes - Dark Knight: Yes
Heroes - Tribal Warrior: Yes
Horde Weapons: --
Imps: No
Knights - Plate Armor: Yes
Lizard Men: No
Ogres: Yes
Orcs: Yes
Stylized Weapons: --
Skeletons: Yes
MOBILE USE:
Mesh
Our LODs are handmade, thus they can be used as the main LOD without losing much of the quality.
Use LOD1 or LOD2 depending on your budget, for example, LOD0 for FPS games, LOD1 for third-person games or LOD2 for RTS games.
Materials
Change to a Mobile-friendly shader.
Textures
Set the Max Size according to your budget, for example, 512 for third-person games or 256 for RTS games.
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