ARTv1

Epic Games - Sep 8, 2016
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The Animation and Rigging Toolkit (ART) has shipped with Unreal Engine from the beginning. We are now making it available on the marketplace so we can more quickly roll out updates and have a centralized place to get the latest version.

  • Supported Platforms
  • Supported Engine Versions
    4.10 - 4.21
  • Download Type
    Engine Plugin
    This product contains a code plugin, complete with pre-built binaries and all its source code that integrates with Unreal Engine, which can be installed to an engine version of your choice then enabled on a per-project basis.
The Animation and Rigging Toolkit is used by Epic for all internal projects, including Fortnite, Paragon, Robo Recall, and Unreal Tournament. Autodesk Maya is required to use the tools (we use Maya 2016 internally), as is a Windows operating system. These tools allows you to rig and animate your own characters, with a robust suite of tools to make the process as easy as possible. These tools are fully compatible with the Epic Mannequin (he was built on them after all!), and all Epic skeleton animations available on the marketplace.

How to Download
How to Install
How to Update


To get started, please check out the Youtube playlist:
Youtube Playlist

You can also check out the documentation here:
https://docs.unrealengine.com/latest/INT/Engine/Content/Tools/MayaRiggingTool/index.html

Licensed for use with the Unreal Engine Only

Technical Details

Requires Windows OS
Requires Autodesk Maya (2014 - 2017 supported)