The Animation and Rigging Toolkit is used by Epic for all internal projects, including Fortnite, Paragon, Robo Recall, and Unreal Tournament. Autodesk Maya is required to use the tools (we use Maya 2016 internally), as is a Windows operating system. These tools allows you to rig and animate your own characters, with a robust suite of tools to make the process as easy as possible. These tools are fully compatible with the Epic Mannequin (he was built on them after all!), and all Epic skeleton animations available on the marketplace.
How to DownloadHow to InstallHow to UpdateTo get started, please check out the Youtube playlist:
Youtube Playlist You can also check out the documentation here:
https://docs.unrealengine.com/latest/INT/Engine/Content/Tools/MayaRiggingTool/index.htmlUE-Only Content - Licensed for Use Only with Unreal Engine-based Products