Generate your world in a few click with Massive World using PCG and a completely non-destructive workflow.
🎥Trailer | ⌛Quickstart | 📓Documentation | 🎮Discord | 🧩NEW Environment Integration
Work smarter.
Massive World allows you to generate a highly detailed world in a few clicks by leveraging the Unreal stamp system and PCG. All those features come with a custom UI to help you build your world easily without going deep with tools like PCG.
The tool focuses on using a non-destructive workflow saving you time in your level design and working out of the box with World Partition allowing you to scale and create massive worlds.
Massive World works with any style (low-poly, stylized, or realistic) and comes with a stylized example.
🔥New release Massive Village!
Update 1.3 for Unreal 5.4 is out!
New biome 2.0
New spawner system (placement only)
And more!
📌Important: See the update video if you have an existing world!
📌NEW Environment Integration!
Massive World now has complete databases matching the most popular environment assets on the marketplace! You can download them and use Massive World to generate your biomes in just a few clicks. You only need the environment asset and Massive World in your project, and then download the database available here.
Here are a few examples of ready-to-use environment assets.
Tropical Jungle Pack - Kaizen Digital Interactive
Don't see your asset here? No problem you can still create your village/farm and biome, those are just here to save you some time and more will come.
You are a publisher and would like to add it here? Feel free to contact me via e-mail or Discord!
Orbital Market: Link
Note: Only the stylized assets are provided, other assets are used to showcase the tool.
The assets to showcase are Dreamscape, Tropical Jungle, and Megascan.
Massive World will include more features over time as PCG will evolve.
Number of Blueprints: 29
Network Replicated: Can be used for networked games.
Supported Platforms:
Windows: Yes
Mac: Not tested
Linux: Yes: tested by the community
Use: PCG, PCG Interlop, Scriptable Tools Editor Mode, Scriptable Tools Framework, Geometry Script, Landscape Patch (optional).
Patch notes: Link
Pricing: Massive World is based on PCG which is currently in Beta. The pricing will also increase over time as new features are added.
🧩Integration with Massive Village
🧩Works with any gathering/interaction system: See Nice Interaction System V2 [Tutorial]