Marta

VR4D - Oct 18, 2021
Not Yet Rated

Marta is a modern, optimized character based on real scan data and integrated with the Epic human pipeline.

  • Supported Platforms
  • Supported Engine Versions
    4.27
  • Download Type
    Asset Pack
    This product contains an assortment of Unreal Engine assets which can be imported into a pre-existing project of your choice.

Marta is a character based off real scan data, dressed in a scanned, photoreal clothing set, optimized and rigged to the standardized Epic skeleton for easy integration into the existing community pipelines.


Showcase video: https://www.youtube.com/watch?v=SibchSvNl40


The character contains a facial blendshape based rig with example mocapped animations and is derived from the very own digital human/metahuman shader pipeline from Epic games, designed to match the visual quality of other metahumans in your scene.


NOTE: The performance in the cinematic preview level is largely influenced by the lighting methods used, therefore it should not be used to judge the performing levels of the character itself.

Technical Details

Features:

  • Photoscanned clothing
  • Realistic Facial blendshapes
  • Metahuman shader pipeline
  • Optimized and rigged for the standard UE4 humanoid skeleton

Rigged: Yes

Rigged to Epic skeleton: Yes

If rigged to the Epic skeleton, IK bones are included: Yes

Animated: Yes

Number of Animations: 12

Animation types (Root Motion/In-place): In-place

Number of characters: 1

Vertex counts of characters: 120K

Number of Materials and Material Instances: 10 Jana specific

Number of Textures: 90 (12 Jana specific)

Texture Resolutions: 8K,4K,2K,1K

Supported Development Platforms:

Windows: Yes

Mac: Yes