Mars Master Material

Mars - Oct 14, 2021

Customized Master Material, Master Layered Material, Master Material Attributes Layers and Master Landscape Material with 70 Material Function. Suitable for learning and practical projects.

  • Supported Platforms
  • Supported Engine Versions
    4.25 - 4.27
  • Download Type
    Asset Pack
    This product contains an assortment of Unreal Engine assets which can be imported into a pre-existing project of your choice.

Version: Update2021124

Effects Added: Ground Mix (with RVT Mat | Ordinary Mat), Leaves (Texture Bombing), Specular Fade

UV Random to reduce repetition added.

Landscape RVT workflow added.

Bug Fixed.


Continuously updating.

Please find update log, WIP List and detail description in:

Document Link


Master Material Features

Material Name:

MM_Opaque | MM_OpaqueSimple | MM_Masked | MM_MaskedSimple

MM_OpaqueG | MM_OpaqueSimpleG | MM_MaskedG | MM_MaskedSimpleG

 

00.Global Texture Coord

01.Global Control

02.Global Effects

|-.00.Layer Texture Coord

|-.01.Shading Model

|-.02.Color

|-.03.Metallic | AO | Roughness | Specular

|-.04.Normal | Anisotropy

|-.05.Opacity | Opacity Mask

|-.06.Displacement | POM | PBO | PDO

|-.07.Variation

 

Master Layered Material Features

Material Name: MM_LayeredMaterial

 

00.Global Texture Coord

01.Global Control

02.Global Effects

ML00

ML0n.00.Layer Control

ML0n.00.Layer Texture Coord

ML0n.01.Shading Model

ML0n.02.Color | Alpha

ML0n.03.Metallic | AO | Roughness | Specular

ML0n.04.Normal | Anisotropy

ML0n.05.Opacity | Opacity Mask

ML0n.06.Displacement | POM | PBO | PDO

ML0n.07.Variation

 

Master Material Attributes Layers Features

Material Name:

MM_AttributesLayers

ML_ClearCoat | ML_Cloth | ML_DefaultLit | ML_SubSurface | MLB_Blend

 

-      Parameter Groups

01.Global Control

02.Global Effects

 

-      Layer Asset

00.Global Texture Coord

|-.00.Layer Texture Coord

|-.01.Shading Model

|-.02.Color | Alpha

|-.03.Metallic | AO | Roughness | Specular

|-.04.Normal | Anisotropy

|-.05.Opacity | Opacity Mask

|-.06.Displacement | POM | PBO | PDO

|-.07.Variation

 

-      Blend Asset

00.Blend Control

01.Alpha Blend

02.Vertex Color Blend

03.Height Blend

04.Top Mask Blend

 

Master Landscape Material Features

Material Name: MM_Landscape

 

00.Global Texture Coord

01.Global Control

02.Global Effects

ML0n.00.Layer Texture Coord

ML0n.01.Shading Model

ML0n.02.Color | Alpha

ML0n.03.Metallic | AO | Roughness | Specular

ML0n.04.Normal | Anisotropy

ML0n.05.Opacity | Opacity Mask

ML0n.06.Displacement | POM | PBO | PDO

ML0n.07.Variation

Technical Details

Check details in Document Link.

 

Level: 29

Material: 40

Material Instance: 257

Material Function: 78

Material Layer: 4

Material Layer Blend: 1

Material Parameter Collection: 6

Texture: 255 [ 1k to 4k ]

Platforms: PC, Win64bit

 

Thanks to: AllinOne MasterMaterial | EP Master Materials | Automotive Materials | Rural Australia | MedievalGameEnvironment | Ben Cloward | DOKIPEN