A set of Hands with 4 material instances ready for customizing. Able to incorporate your own tattoos and blood spats or even dirt and also change the tones and colors of the nails and skin.
A set of Male hands ready to use in VR or first person games. Each hand is made unique by a shader that can drive the colors of the skin, nails, palm, blood or dirt and also tattoos or any other skin defects or features.
The hands come with animations and poses ready to be used in game, ideally for VR where you can essentially assign poses based on the user inputs, then the rest is controlled by the position and rotation of the controller itself. Please note, that these movements or inputs are not included in this version of the pack so it is expected that you create or buy a solution that can do this.
Extra Bones from the wrist to the fingers have been added to cope with a greater range of shape which may look unnatural in the poses shown. You can make adjustments to these however you like in Unreal Engine or by exporting the FBX files, adjusting and re-importing.
For the left hand, just invert the X-scale.
Scaled to Epic Skeleton: No
Rigged to Epic Skeleton: No
Texture Resolutions: 4096x4096 Albedo, Metal-Smooth (Converted to roughness in the shader), Normal (Green inverted in the project). Additional Textures supplied SSS-Nail-Palm_Mask, AO, Curvature and other optional base Textures.
Number of Animations: 18
Animation Types (Root Motion/In-place): In Place
Supported Development Platforms: PC/Mac
Supported Target Build Platforms: VR/PC/Console