Design exciting places to explore and fight enemies or emerge players in a story with the power of this environment pack.
YouTube review by DevAddict (not sponsored)
UPDATE 2 "Fortress": Added 26 tower presets, fortress walls, large cliff formations and many other objects to speed up the level building process. For example, this scene took less than an hour to create: screenshot
UPDATE 1 "Dungeon Rooms": Added 32 dungeon rooms and a preset for Dungeon Architect (sold separately) to build Souls-like dungeons (Environment\Architecture\CompleteRooms).
The pack is designed to create indoor/dungeon and outdoor areas of castles with a single set of objects. Supplied with natural assets like rocks, mountains and vegetation, it allows to build large natural scenes as well as complex buildings and ruins.
Works for: Places to explore, kill enemies and find loot - like old castles, fortresses, ruins, dungeons, forsaken places etc. Multiplayer maps.
Doesn’t work for: Villages, towns, buildings where people actually live etc. The pack is more about adventure part of games.
Suitable for all camera views from 1-st person to top-down.
Recommended for PC/Console platforms.
Not recommended for mobile platforms.
If you found a bug, have a question or comment,
please contact us at email@example.com
Trees, bushes, ferns, grass, ivy, plants and roots
Rock pile, rocks, cliffs, mountains
Number of Unique Meshes: 520
Vertex Count: from 4 to 12000 per mesh
LODs: Custom, generally 2 for each asset
Number of Materials: 13 master materials, 60 instances
Number of Textures: 134
Texture Resolutions: generally 2048x2048 or less
Supported Development Platforms:
Mac: Not tested