An advanced item generation and inventory system for any game, with random loot drops, vendors, crafting, and more.
Loot Gen & Inventory is an advanced item generation and inventory system that is highly customisable, aimed to be suitable for any game whether it's a deep and complex RPG, or a simple game with only a few basic items. It's designed to be easy to use, but deep and highly configurable to suit your needs.
Website for Information and Tutorials
Visit the Discord for support or questions
Easily create items of any type, make them as simple or as complex as you need, and let the system automatically adapt itself to handle them. Assign custom loot tables to any actor or loot source to control what items can drop and in what quantities. Roll random items with randomly rolled stats, sort and filter items in the inventory menu, buy and sell at a vendor, or even craft your own items.
Loot Gen & Inventory includes a full menu system with a player inventory menu, crafting menu, and vendor menus. Show detailed item stats, manage your inventories, and more. Easily add your own menus with the extendable Game Menu widget class and open them with a single function call from anywhere.
This is a component based system, making it easy to add interaction and menus for the player character, and inventories to any actor. Generate items easily by simply spawning an item generator object and letting it handle the rest.
Don't worry about reinventing the wheel for your inventory and item system. Loot Gen & Inventory can handle it all for you.
Features:
Number of Blueprints: 62 + 77 Widgets
Input: Keyboard and Mouse
Network Replicated: No
Supported Development Platforms:
Windows: Yes
Mac: No (Untested)
Documentation:
Website for Information and Tutorials
Visit the Discord for support or questions
Important/Additional Notes:
Footsteps, coins, and chest open sounds: https://www.fesliyanstudios.com/
Unlock, loot drop, spawn, and pickup sounds: https://freesound.org/